Open in app

Sign In

Write

Sign In

Julien Jorge
Julien Jorge

105 Followers

Home

About

May 2, 2022

Comparing Memory Sanitizers

Some time ago I had to compare some memory sanitizers for our programs at work. You probably already know this kind of tool, for example Valgrind or Address Sanitizer. These two are quite well known but there is more, like Dr. Memory (of which I only know the name) or…

Cpp

4 min read

Cpp

4 min read


Oct 19, 2021

Efficiently searching an array with GCC, Clang and ICC

GCC, Clang and MSVC are powerful compilers, with many heuristics to emit the most efficient instructions, maybe even optimal ones. The same goes for ICC, a.k.a Intel’s compiler, well known for outranking all the others regarding the performance of the generated code. We rarely talk about it but it is…

Cpp

10 min read

Efficiently searching an array with GCC, Clang and ICC
Efficiently searching an array with GCC, Clang and ICC
Cpp

10 min read


Mar 7, 2021

Discovering Docker, Python, LLVM, and Emscripten

As 2020 was finally coming to an end, I began listing the tools that came into my day-to-day work during this period, checking what I have learnt from them. Interested? Let’s see that together. Note: This is mostly a translation of my post on LinuxFR.org. …

Cpp

8 min read

Cpp

8 min read


Sep 20, 2020

Code Review of toml++

Here’s a new game: pick a random software library and review it. A long time ago Mark Gillard posted in r/cpp a link to his C++ library to handle TOML, with a comment saying “As always, feedback welcome!”. Hey, good thing! I don’t know anything about TOML but I know…

Cplusplus

15 min read

Code Review of toml++
Code Review of toml++
Cplusplus

15 min read


May 24, 2020

Testing C++ signal-slot libraries

Did you know that every day several new C++ signal-slot libraries are created? There are so many of them that we estimate there is 1.14 libraries for each C++ developer. Let’s have a look at them. The puma runs faster than a wardrobe The signal-slot mechanism is a way to implement the observer pattern. Roughly, the idea…

Cplusplus

13 min read

Cplusplus

13 min read


Jul 17, 2018

An overview of build systems (mostly for C++ projects)

Let’s talk about build systems. Note: This is mostly a translation of my post on LinuxFR.org. If your native language is French or similar, you may as well read it there. My job is to program video games targeted to iOS and Android devices. The platform-specific sections are written in…

Cpp

13 min read

Cpp

13 min read


Oct 2, 2017

From Zero to Bazoo on the Developer’s Side

On the 6th of January, 2014, I joined IsCool Entertainment as a game developer on the recently released mobile game named Bazoo. It was a long time ago and the project went through a lot of phases. Let me tell you its story… [All illustrations courtesy of IsCool Entertainment.] The genesis The…

Mobile Games

13 min read

From Zero to Bazoo on the Developer’s Side
From Zero to Bazoo on the Developer’s Side
Mobile Games

13 min read


Sep 21, 2016

Benchmarking atoui(): a follow-up to Writing Fast Code

I have been watching the excellent talk “Writing Fast Code” by Andrei Alexandrescu with some colleagues recently. In this talk the speaker focuses on the low level optimizations and performance improvements of C++ code while emphasizing on the importance of measuring. This is a very pleasant technical talk. An astonishing…

Programming

9 min read

Benchmarking atoui(): a follow-up to Writing Fast Code
Benchmarking atoui(): a follow-up to Writing Fast Code
Programming

9 min read


Apr 6, 2016

Dear fellow developers: write your ideas down

Concluding the series of behaviors that will make us better developers, today we focus on the pleasure of making the project moving forward and on some suggestions of books and articles to read. We have seen in the previous article that we should retain the urge to add extra stuff…

Self Improvement

4 min read

Self Improvement

4 min read


Mar 24, 2016

Keep focus on the feature

Continuing in the series of behaviors that will make us better developers, today we talk about meeting our targets by doing exactly what have to be done, and nothing else. As time goes we all eventually code a feature telling ourself “I should refactor/write a tool so I would go…

Software Development

4 min read

Keep focus on the feature
Keep focus on the feature
Software Development

4 min read

Julien Jorge

Julien Jorge

105 Followers

Codec Engineer at MediaKind

Following
  • David Delassus

    David Delassus

  • Mon cul c’est du poulet

    Mon cul c’est du poulet

  • Lionel Gerber

    Lionel Gerber

  • Ludovic Barra

    Ludovic Barra

  • Julien Lassalle

    Julien Lassalle

Help

Status

Writers

Blog

Careers

Privacy

Terms

About

Text to speech